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Static Mesh Translator

For those that follow my other projects, you may notice some resemblence between this program and the Revenrock Modeler. I ripped the design concept and UI, while recoding the backed to use a vastly different rendering engine and actually coded the save function.

Static Mesh Translator Screen Shot Features:
  • load an OBJ file
  • display the model with openGL lighting
  • select a mesh based on it's name
  • modify the mesh's RGB color values
  • move the camera in/out
  • rotate the camera up/down
  • save model to custom binary format for use in game
 
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